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Nik's Stardew Valley Reference Guide

I love that the wiki is so fully detailed, but I got tired of navigating through it constantly to find the info I need.

This page intends to be a gameplay reference guide for the data you'd most often need - NPC schedules, crop details, fish times, building costs, golden walnut locations, etc.

No fancy search required, just use your browser's page searching functionality.

No spoiler tags for quest/secret note/similar type content, you've been warned!

To keep this page light, images are not included.

If something is out of date, or you'd like to add more info, you can contribute on Github.

Main contributions wanted: adding wiki links or internal page links to all items/sections where relevant.

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Made by Nik

Table of Contents

Skills

Each increase in skill (even beyond level 10 it decreases energy requirements by 0.1 points for the pickaxe, axe, hoe, watering can, and fishing rod.

The Statue Of Uncertainty in The Sewers allows the player to change professions. After donating Gold.png10,000g, the statue requires the player to choose one skill to change. That night after the player goes to bed, the Level 5 "Choose a profession" screen will appear, followed by the corresponding Level 10 "Choose a profession" screen for the skill selected at the statue.

Farming

Levels are gained by harvesting crops and caring for animals. Each level grants +1 hoe and watering can proficiency.

Level Rewards (recipes or profession)
1
  • Scarecrow
  • Basic fertilizer
2
  • Mayonnaise machine
  • Stone fence
  • Sprinkler
3
  • Bee house
  • Speed-gro
  • Farmer's lunch
4
  • Preserves Jar
  • Basic retaining soil
  • Iron fence
5
  • Rancher: Animal products worth 20% more.
  • Tiller: Crops worth 10% more.
6
  • Cheese press
  • Hardwood fence
  • Quality sprinkler
7
  • Loom
  • Quality retaining soil
8
  • Oil maker
  • Keg
  • Deluxe speed-gro
9
  • Seed maker
  • Iridium Sprinkler
  • Quality fertilizer
10

Rancher:

  • Coopmaster: Befriend coop animals quicker. Incubation time (for Incubator and Ostrich Incubator) cut in half. Also improves coop product quality.
  • Shepherd: Befriend barn animals quicker. Sheep produce wool faster. Also improves barn product quality.

Tiller:

  • Artisan: Artisan goods (wine, cheese, etc.) worth 40% more. Note that oil does not actually benefit from the Artisan Profession.
  • Agriculturist: All crops grow 10% faster.

Mining

Mining skill is increased by breaking rocks. Each level adds +1 to Pickaxe proficiency. Mining skill points are awarded when rocks are destroyed -- it doesn't matter if this is done by Pickaxe, Bombs, or by the action of Monsters.

Level Rewards (recipes or profession)
1
  • Cherry bomb
2
  • Staircase
3
  • Miner's treat
4
  • Glowstone ring
  • Transmute (Fe)
5
  • Miner: +1 ore per vein.
  • Tiller: Chance for gems to appear in pairs. (50% chance per mining node. Also applies to geodes spawned from breaking rocks.)
6
  • Bomb
7
  • Transmute (Au)
8
  • Mega bomb
9
  • Crystalarium
10

Miner:

  • Blacksmith: Metal bars (Copper, Iron, Gold, Iridium, Radioactive) worth 50% more.
  • Prospector: Chance to find coal doubled.

Geologist:

  • Excavator: Chance to find geodes (normal, frozen, magma, omni) doubled.
  • Gemologist: Minerals & gems worth 30% more.

Foraging

Foraging skill is increased both by gathering forage items found on the ground throughout Stardew Valley and by chopping down Trees with an Axe. Each foraging skill level adds +1 axe proficiency.

Level Rewards (recipes or profession)
1
  • Wild seeds (Spring)
  • Field snack
  • Trees sometimes drop seeds
2
  • Charcoal kiln
3
  • Cookout kit
  • Moss soup
4
  • Wild seeds (Summer)
  • Tapper
  • Mushroom log
  • +1 Wild berry harvesting
5
  • Forester: Trees, stumps and logs drop 25% more wood.
  • Gatherer: 20% Chance for double harvest of foraged items.
6
  • Lightning rod
  • Wild seeds (Fall)
  • Warp totem: beach
7
  • Wild seeds (Winter)
  • Warp totem: mountain
  • Tree fertilizer
8
  • Survival burger
  • Warp totem: farm
  • Tent kit
  • +1 Wild berry harvesting
9
  • Rain totem
10

Forester:

  • Lumberjack: All trees have a chance to drop hardwood.
  • Tapper: Syrups worth 25% more.

Gatherer:

  • Botanist: Foraged items are always highest quality.
  • Tracker: Location of forageable items revealed.

Fishing

Fishing Skill is increased by catching Fish, Trash, Seaweed, Green Algae, or White Algae with a Fishing Rod/Pole or by harvesting Crab Pots.

Each level grants +1 Fishing Rod Proficiency, increases the minimum fish size (in/cm) and bobber bar height, and decreases the max amount of time before fish bite. Fishing skill also increases the chance to find quality (silver or gold star) fish.

Level Rewards (recipes or profession)
1
  • Casting distance increased by one tile
2
  • Bait
  • Fiberglass Rod & Bait unlocked in Willy's Fish Shop
3
  • Crap pot
  • Dish O' The Sea
  • Crab Pot unlocked in Willy's Fish Shop
4
  • Deluxe Bait
  • Worm Bin
  • Recycling Machine
  • Deluxe Bait unlocked in Willy's Fish Shop
  • Casting distance increased by one tile
5
  • Fisher: Fish worth 25% more.
  • Trapper: Resources required to craft crab pots reduced.
6
  • Bait maker
  • Spinner
  • Trap bobber
  • Sonar bobber
  • Iridium Rod, Sonar Bobber, Lead Bobber, Spinner, & Trap Bobber unlocked in Willy's Fish Shop
7
  • Cork Bobber
  • Treasure Hunter
  • Cork Bobber & Treasure Hunter unlocked in Willy's Fish Shop
8
  • Deluxe Worm Bin
  • Barbed Hook
  • Dressed Spinner
  • Barbed Hook & Dressed Spinner unlocked in Willy's Fish Shop
  • Casting distance increased by one tile
9
  • Seafoam Pudding
  • Magnet
  • Magnet unlocked in Willy's Fish Shop
10

Fisher:

  • Angler: Fish worth 50% more.
  • Pirate: Chance to find treasure doubled.

Trapper:

  • Mariner: Crab pots no longer produce junk items.
  • Luremaster: Crab pots no longer require bait.

Combat

Combat skill is increased by fighting monsters. Some levels add to the player's total HP (health points), as shown by an increase in the health meter.

Level Rewards (recipes or profession)
1
  • Sturdy Ring
  • Bug Steak
2
  • Life Elixir
3
  • Roots Platter
4
  • Warrior Ring
5
  • Fighter: All attacks deal 10% more damage. (+15 HP)
  • Scout: Critical strike chance increased by 50%.
6
  • Slime Egg-Press
  • Oil of Garlic
7
  • Ring of Yoba
  • Thorns Ring
8
  • Slime Incubator
  • Explosive Ammo
9
  • Iridium Band
  • Squid Ink Ravioli
10

Fighter:

  • Brute: Deal 15% more damage.
  • Defender: +25 HP.

Scout:

  • Acrobat: Cooldown on special moves cut in half.
  • Desperado: 2x Critical strike damage.

Mastery

Once the player has reached max level in all skills, they can open a door in Cindersap Forest to enter the Mastery Cave. Here, players can use extra experience to level up their mastery level. Farming experience points only contribute to mastery points at a 50% rate.

Level Mastery points for this level Cumulative mastery points for this level
1 10,000 10,000
2 15,000 25,000
3 20,000 45,000
4 25,000 70,000
5 30,000 100,000

The mastery levels can be used to master the five skills, unlocking different perks.

Mastery skill Rewards
Farming
  • Iridium Scythe: Can be used to harvest any crops. It's also excellent at gathering hay.
  • Statue Of Blessings Recipe: Touching the statue gives a unique blessing every day.
  • You can now find Golden Animal Crackers, which permanently doubles a farm animal's produce. Doesn't work on pigs.
Mining
  • Statue Of The Dwarf King Recipe: Choose from two mining-related powers each day.
  • Heavy Furnace Recipe: It's more efficient than a regular furnace. Requires 25 pieces of ore and 3 coal per use.
  • Gem-bearing rocks now grant twice the gems.
Foraging
  • Mystic Tree Seed recipe: This can be planted to grow a special tree. The Mystic tree does not drop or spread seeds, but drops hardwood. It yields Mystic Syrup every 7 days.
  • Treasure Totem recipe: Use on diggable terrain to summon a ring of treasure spots.
  • You can now find Golden Mystery Boxes, which contain superior items.
Fishing
  • Advanced Iridium Rod: Use in the water to catch fish. Up to two bobbers can be attached at once.
  • Challenge Bait recipe: A "perfect" catch yields triple the fish. However, each time a fish escapes the "fishing bar", the catch is reduced.
  • You can now encounter Golden Fishing Treasure Chests.
Combat
  • Anvil recipe: Allows you to re-forge trinkets, randomizing their stats. Costs 3 iridium bars per use.
  • Mini-Forge recipe: Now, you can use a dwarvish forge from the convenience of your home.
  • Unlocks a new equipment slot for trinkets. Trinkets can be found while adventuring and grant special powers after unlocking this mastery.

Farm Buildings

Carpenter's Shop

House Upgrades

When upgrading the Farmhouse, the footprint of the building does not change, so no adjacent tiles are impacted. House upgrades add space inside the house as well as accessibility to the kitchen for cooking.

Farmhouse upgrades require three days to complete.

Name Description Cost
House Upgrade 1 Increase house size and adds a Kitchen.
  • 10,000g
  • 450 Wood
House Upgrade 2

Adds two new rooms, one empty, and one with a crib and two single beds. This allows you to have two children. Both the kitchen and the bedroom are larger.

Unlocks renovations and building/trim painting.

  • 65,000g
  • 100 Hardwood
House Upgrade 3

Adds a cellar under the house, allowing access via the kitchen.

The cellar allows the player to craft and house Casks which can age specific products (i.e., Cheese, Goat Cheese, Beer, Mead, Pale Ale, and Wine) to increase their quality and value.

The exterior appearance of the house remains identical.

  • 100,000g

House Renovations

House renovations allow the player to add or remove certain features from their house. All the renovation options are done instantly and can be reversed. House renovations are unlocked after the second farmhouse upgrade.

Name Description Cost
Remove Crib Remove the crib from your home. Free
Open Bedroom Removes the wall separating your bedroom and the entrance room. Adds a total of 12 spaces. 10,000g
Add Southern Room Adds a 11x7 room to the south of your bedroom. 30,000g
Add Corner Room Adds a 9x5 room in the northeast corner of the house. 20,000g
Add Dining Room Adds a large (9×10 + 4×5) room to the left of the kitchen. 150,000g
Add Cubby Adds a little 4x5 cubby next to the front door. 10,000g
Add Attic Adds another staircase up, and a 13x5 room at the top. 10,000g
Expand Corner Room Extends the corner room to 8×13 + 4×5, adding a large new area. 100,000g
Open Dining Room Removes the wall between the dining room and kitchen, adding 12 spaces. 10,000g

Buildings

Name Description Cost
Barn
  • Houses up to 4 cows.
  • Size: 7x4
  • 6,000g
  • 350 Wood
  • 150 Stone
Big Barn
  • Houses up to 8 cows and goats. Allows animals to give birth.
  • Size: 7x4
  • 12,000g
  • 450 Wood
  • 200 Stone
Deluxe Barn
  • Houses up to 12 cows, goats, sheep and pigs. Allows animals to give birth. Has an auto-feed system.
  • Size: 7x4
  • 25,000g
  • 550 Wood
  • 300 Stone
Coop
  • Houses up to 4 chickens.
  • Size: 6x3
  • 4,000g
  • 300 Wood
  • 100 Stone
Big Coop
  • Houses up to 8 chickens, ducks and dinosaurs. Has an incubator.
  • Size: 6x3
  • 10,000g
  • 400 Wood
  • 150 Stone
Deluxe Barn
  • Houses up to 12 chickens, ducks, dinosaurs, rabbits and ostriches. Has an incubator. Has an auto-feed system.
  • Size: 6x3
  • 25,000g
  • 550 Wood
  • 300 Stone
Fish Pond
  • Raise fish and harvest their produce. Fish multiply over time.
  • Size: 5x5
  • 5,000g
  • 200 Stone
  • 5 Seaweed
  • 5 Green Algae
Mill
  • Allows you to mill wheat, beets and rice.
  • Size: 4x2
  • 5,000g
  • 150 Wood
  • 50 Stone
  • 4 Cloth
Shed
  • An empty building. Fill it with whatever you like! The interior can be decorated.
  • Size: 7x3
  • 15,000g
  • 300 Wood
Big Shed
  • Doubles the size of the shed. The interior can be decorated.
  • Size: 7x3
  • 20,000g
  • 550 Wood
  • 300 Stone
Silo
  • Allows you to cut and store grass for feed.
  • Size: 3x3
  • 100g
  • 100 Stone
  • 10 Clay
  • 5 Copper Bar
Slime Hutch
  • Raise up to 20 slimes. Fill water troughs and slimes will create slime balls.
  • Size: 7x4
  • 10,000g
  • 500 Stone
  • 10 Refined Quartz
  • 1 Iridium Bar
Stable
  • Allows you to keep and ride a horse. Horse included.
  • Size: 4x2
  • 10,000g
  • 100 Hardwood
  • 5 Iron Bar
Well
  • Provides a place for you to refill your watering can.
  • Size: 4x2
  • 1,000g
  • 75 Stone
Cabin
  • A home for a friend! Subsidized by the town agricultural fund.
  • Size: 4x2
  • 100g
Shipping Bin
  • Items placed in it will be included in the nightly shipment.
  • Size: 2x1
  • 250g
  • 150 Wood
Pet Bowl
  • Provides a dedicated home for one pet (cat, dog or turtle).
  • Size: 2x2
  • 5,000g
  • 25 Hardwood

Wizard's Tower

Name Description Cost
Earth Obelisk
  • Warps you to the mountains.
  • Size: 3x2
  • 500,000g
  • 10 Iridium Bar
  • 10 Earth Crystal
Water Obelisk
  • Warps you to the beach.
  • Size: 3x2
  • 500,000g
  • 10 Iridium Bar
  • 10 Clam
  • 10 Coral
Desert Obelisk
  • Warps you to the desert.
  • Size: 3x2
  • 1,000,000g
  • 10 Iridium Bar
  • 10 Coconut
  • 10 Cactus Fruit
Island Obelisk
  • Warps you to Ginger Island.
  • Size: 3x2
  • 1,000,000g
  • 10 Iridium Bar
  • 10 Dragon Tooth
  • 10 Banana
Junimo Hut
  • Junimos will harvest crops in a 17x17 square (from the hut's door) for you.
  • Size: 3x2
  • 20,000g
  • 200 Stone
  • 9 Starfruit
  • 100 Fiber
Gold Clock
  • Prevents debris from appearing on your farm. Keeps fences from decaying.
  • Size: 3x2
  • 10,000,000g

Community Upgrades

Community Center Bundles

JojaMart

Name Description Cost
Membership

Required to purchase the other upgrades.

Will result in the community center being turned into a Joja warehouse.

  • 5,000g
Minecarts

Repairs the minecart system that runs between the bus stop, the mountains, and Pelican Town.

  • 15,000g
Panning

Removes the glimmering boulder near the mine entrance.

  • 20,000g
Bridge

The broken bridge east of the Mines will be repaired, enabling access to the Quarry.

  • 25,000g
Greenhouse

Repairs the old ruins on the farm, turning it into a greenhouse.

  • 35,000g
Bus

Repairs the bus that runs to the Calico Desert.

  • 40,000g
Movie Theater

Available after completing all other upgrades. The Joja warehouse will become a movie theater.

  • 500,000g

Other Upgrades

These can be ordered by Robin.
Name Description Cost
Trailer/Community Upgrade

A new house for Pam. The host player can order this from Robin.

Requires a fully upgraded farmhouse, completed community center/Joja warehouse

  • 500,000g
  • 950 Wood
Town Shortcuts

Shortcuts to navigate the town more quickly.

Requires having completed the community center/Joja warehouse

Changes:

From Cindersap Forest (next to Leah's cottage) to the Beach, an east/west path along the water passable on horseback. It is possible to take this path to the beach even at times that a festival is being set up in town, the only non-warping way to get there at those times.

From the Mountains (southwest of the quarry bridge) to Town (north of JojaMart), a riverside path too narrow for a horse.

From the Mountains (along the fence east of the Carpenter's Shop) to Town (north of JojaMart and across the river), a riverside path too narrow for a horse.

From the Town (south of the museum) to the Beach (Between the Tide Pool trees), a narrow path hidden in foliage, impassable on horseback.

From the Bus Stop (by the tunnel) to the Backwoods, a flight of steps passable on horseback.

From the island in the Mountains to south of the Adventurer's Guild, a wood plank bridge too narrow for a horse.

  • 300,000g

Crops

Foraging

Fish

Animals

Most animals can be bought at Marnie's Ranch if you have the appropriate building on your farm.

Heaters (keeps animals happy in winter), milk pails (harvests milk from cows and goats) and shears (harvests wool from sheep) can also be bought there.

Name Description Cost
Chicken
  • Lays eggs every day.
  • Variants: White, Brown, Blue, Golden (from golden eggs), Void (from void eggs)
  • 800g
  • Building: Coop
  • Products: White/brown egg, white/brown large egg, golden egg, void egg
Duck
  • Lays eggs every other day.
  • 1,200g
  • Building: Big Coop
Rabbit
  • Produced wool every 4 days. At high enough friendship may produce a rabbit's foot instead of wool.
  • 8,000g
  • Building: Deluxe Coop
Cow
  • Adults can be milked daily. A milk pail is required to harvest the milk.
  • Variants: White, Brown
  • 1,500g
  • Building: Barn
Goat
  • Can be milked every other day.
  • 4,000g
  • Building: Big Barn
Sheep
  • Can be shorn with shears for wool every few days (time can be reduced with friendship and Shepherd profession.
  • 8,000g
  • Building: Deluxe Barn
Pig
  • Finds truffles in your farm. Average of about 3.
  • 16,000g
  • Building: Deluxe Barn
Dinosaur
  • Hatched from a Dinosaur Egg. Produces a dinosaur egg every 7 days.
  • Source: Mountain/quarry artifact spots, fishing treasure chests, Pepper Rex monster drop on prehistoric floors of the skull cavern, crane game in movie theater
  • Building: Big Coop
Ostrich
  • Hatched from an Ostrich Egg in an Ostrich Incubator in a barn. Produces an ostrich egg (which generates 10 Mayonnaise) every 7 days.
  • Source: Rare chests in volcano dungeon, Ginger Island journal note #10.
  • Building: Barn

Stardrops

Golden Walnuts

NPCs

Quests

Artifacts

Trinkets

Most trinkets can be dropped by monsters, found in crates and barrels in the Mines, Skull Cavern, and Quarry Mine, or obtained in Skull Cavern treasure rooms. The Magic Hair Gel is the exception, as it can only be purchased from Alex's shop in the Desert Festival.

The player can obtain the same trinket multiple times. Trinkets do not stack. They can be sold at the Adventurer's Guild for 1,000g each.

All Trinkets, with the exceptions of the Basilisk Paw and the Magic Hair Gel, can be re-forged on an Anvil. This randomizes their stats and costs 3 Iridium Bars per re-roll.

Name Re-forged stat Max stat Description
Basilisk paw N/A N/A Debuff immunity
Fairy box Level 5 Summons a level X fairy companion that heals you in combat situations.
Frog egg Color N/A Summons a hungry frog companion.
Golden Spur Duration 10 Seconds Critical strikes give you a speed boost for X seconds.
Ice Rod Frequency; Duration 3 Seconds (min); 4 Seconds Shoots an orb of ice every X seconds, freezing any enemies in its path for Y seconds.
Magic Hair Gel N/A N/A Your hair shimmers with all the colors of a prismatic shard.
Magic Quiver Type: (None), Perfect, Rapid, Heavy Varies by Type Shoots a magic arrow at nearby enemies every X seconds, dealing Y-Z damage.
Parrot Egg Level 4 Summons a level X parrot companion, who grants you a Y chance to find gold coins (worth 250g) when slaying monsters.

Secret Notes

Secret notes can be obtained randomly by clearing weeds, killing monsters, chopping trees, fishing, digging up artifacts, mining stone, resource clumps, or giant crops.

Note: This table only includes the secret notes that lead to rewards of some kind, and only the solution.

Name Description
Secret Note #10 Adds the "Cryptic Note" quest to the journal. Reach level 100 in the Skull Cavern, and Mr. Qi will reward you in a cutscene.
Secret Note #13 At 12:00 PM, on day 28 of any season, interact with the bush located above the playground to obtain a Junimo Plush.
Secret Note #14 Behind the Community Center, hidden by the roof, against the wooden fence to the right there is a Stone Junimo statue which can be obtained with a pickaxe or a hoe.
Secret Note #15 The combination for the Mermaid Show in the Night Market (Winter 15-17), from left to right: 1 5 4 2 3
Secret Note #16 Dig one space using a Hoe to the right of the large boulder north of the Railroad tracks to get a Treasure Chest.
Secret Note #17 Head to the area north of JojaMart next to the river and dig the farthest north tile on the Eastern side to get a Strange Doll (green). Be careful to stand close enough or the item may fall into the river.
Secret Note #18 Go to the Calico Desert and use a hoe on the area to the South West of the bench on the South East area of the map to dig up a Strange Doll (yellow).
Secret Note #19 This is a depiction of 1 Willow Lane with a series of arrows. Starting at the green square depicted, which is directly in front of the door to the house, follow each arrow until the character cannot move anymore. First, walk left until they hit a permanent obstacle. Then walk up until they hit an obstacle, and so on. It will ultimately lead to a solid gold statue of Lewis.
Secret Note #20 This is a depiction of the town square. Starting in the center of the eye in town square, follow the directional arrows until the character hits a permanent obstacle. This path will bring them around town, up across the bridge to JojaMart, and ultimately to a truck parked beside JojaMart. Interacting with the truck will allow the player to speak to a truck driver who requests a Rabbit's Foot. If the player has one in their inventory they can trade it for a Special Charm that permanently increases daily luck.
Secret Note #21 At exactly 12:40 at night, interact with the large bush to the north west of the bridge out of Pelican Town to The Beach. Marnie and Lewis jump out of the bush.
Secret Note #22 Go to the Bus Stop with a Battery Pack, and go west from the bus into The Tunnel. Place the Battery Pack into the box on the wall in the center of the Tunnel to start The Mysterious Qi quest.
Secret Note #23 Reading Secret Note #23 adds the "Strange Note" quest to the journal. To fulfill the quest, go to the Secret Woods between 6am and 7pm with Maple Syrup in inventory to trigger a cutscene in which a Bear shares his special knowledge of berries. This permanently increases the sell price of Blackberries and Salmonberries by 3x.
Secret Note #24 Placing a foraged mineral, gem, or geode mineral in a Junimo Hut will alter the color of Junimos that harvest crops. The Junimos will generally match the color of the mineral, including the changing prismatic color if a Prismatic Shard is used.
Secret Note #25 Fish in the water outside the Spa during spring, summer, or fall to find an Ornate Necklace. While carrying the necklace, talk to Caroline for 50 Friendship points with her or to Abigail for 100 Friendship points with her.

Journal Scraps

Journal Scraps are found in the same way as Secret Notes, except that they are found on Ginger Island.

Note: This table only includes the secret notes that lead to rewards of some kind, and only the solution.

Name Description
Journal Scrap #3 The Slingshot can be used to shoot down and collect a Golden Walnut on the east side of the Volcano.
Journal Scrap #4 The map depicts an area just north of Birdie's hut. Digging here will yield a Quality Bobber and a Golden Walnut.
Journal Scrap #6 The map depicts an area southeast of the Island Farmhouse. Digging here will reveal a Pearl and a Golden Walnut.
Journal Scrap #9

On rainy days a Mermaid will appear on the large rock by the shore. If the player places Flute Blocks and tunes them to play the Mermaid's song, she will reward them with 5 Golden Walnuts.

To play the Mermaid's song, place a Flute Block on top or below each set of stones on the shore, then tune each block by the amount of stones. A large stone symbolizes 5, and a small stone symbolizes 1. After tuning all 5 blocks, simply run past each one from left-to-right. Note that the player does not need to have read the journal scrap to do this.

Tuning guide: 1 = 2 clicks, 2 = 11 clicks, 3 = 9 clicks, 4 = 5 clicks, 5 = 7 clicks

Journal Scrap #10 After finding Journal Scrap 10, digging at the spot shown outside the Volcano will yield an Ostrich Egg and a Golden Walnut.

Festivals

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